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Classes

The game mechanics have 3 foundational combat classes:

  • Air Vehicle

  • Land Vehicle

  • Troops

The player will be able to create these types of combat unit depending on their resources and infrastructure they possess. Having materials available and the pertinent infrastructure is key to unlock the military supremacy within the game. For example:

  • The troops will be the most basic combat unit of MARS Siege, the resources and time consume on their creation can’t be compared with the needs of building a tank.

The combats will be IN REAL TIME; therefore, we advise the responsible management of resources and conflict in order to win, but that, we are excited to see the intelligence of our players unleashed to WIN.

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